While many teens play online games with in-person friends, a large proportion of them also play with others they do not know in real life. Ninety percent of networked gaming boys and eighty-five percent of networked gaming girls report feeling relaxed or happy after playing a game. However, boys are more likely than girls to report being relaxed or happy after playing an online game. And when comparing genders, boys are more likely to report being relaxed after playing a game than girls.
In contrast, the activities of online gaming companies correspond to the increase in hate crimes against Asian and Black players in the U.S.A. The American Diversity League (ADL) has tracked how online game developers have supported the Black and Asian communities after the murder of George Floyd …READ MORE